As you slip the glove on your right hand, a memory stirs within you...
The glove fits perfectly, adjusting to your hand. It feels warm, strange, alive...
You remember more about yourself and feel more confident in your abilities.
DDRogue is a 60-minute dungeon crawl with a twist - special attacks triggered by movement patterns. Now you can circle round an opponent for an advantage, or leap off a wall over them and stab them in the back! DDRogue also has a (semi-optional) plot and character advancement through item collection.
DDRogue was my entry in the 7-day Roguelike Contest 2009 where it won "Best of Show" in the Cymon's Games scoring process. Starting from a simple roguelike engine, the game was written within 7 days.
Download (Win32) [359kb - requires .net]
Download (linux - 32bit) [438kb - requires Mono]
There is a very rare save-game crash in this version. It should be fine to save away from monsters, but the game is quite short anyway, so saving shouldn't be necessary!
See the GPL-licensed source on github